Another possible algorithm is to increase the battle level by one within the permissible range for a vehicle each time a player wins a battle with that vehicle, and decrease the battle level by one within the permissible range each time a player loses a battle with that vehicle. Some players may have more advanced tanks than others, resulting in a weak tank being targeted by a very strong and powerful tank, while other plays may have more advances characters than others, resulting in perhaps more accuracy or speed in a particular tank than another player using the same tank with less experienced characters acting as the crew for that tank. Popular genres of multiplayer games include the first-person-shooter FPS and the third-person shooter genres. A junior player may wish to emulate the marquee player by obtaining weapons or other items used by the marquee player. For example, in the example shown in FIG. In this example, object instance is a Liechttraktor Tank and has attributes associated with tank properties.
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The higher the tier, the more powerful the vehicle is considered to be.
According to one aspect, the level of difficulty of a battle level is not identified or revealed in the game, and players might not be offered any option to choose a difficulty level within a battle session. Share This Story. Filed to: